An overview of game-based learning in building services engineering education

被引:30
作者
Alanne, Kari [1 ]
机构
[1] Aalto Univ, Dept Energy Technol, POB 14100, Espoo 00076, Aalto, Finland
关键词
game-based learning; gamification; building services engineering;
D O I
10.1080/03043797.2015.1056097
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
To ensure proper competence development and short graduation times for engineering students, it is essential that the study motivation is encouraged by new learning methods. In game-based learning, the learner's engagement is increased and learning is made meaningful by applying game-like features such as competition and rewarding through virtual promotions or achievement badges. In this paper, the state of the art of game-based learning in building services engineering education at university level is reviewed and discussed. A systematic literature review indicates that educational games have been reported in the field of related disciplines, such as mechanical and civil engineering. The development of system-level educational games that realistically simulate work life in building services engineering is still in its infancy. Novel rewarding practices and more comprehensive approaches entailing the state-of-the-art information tools such as building information modelling, geographic information systems, building management systems and augmented reality are needed in the future.
引用
收藏
页码:204 / 219
页数:16
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