共 64 条
[3]
[Anonymous], 1996, THOUGHT KNOWLEDGE IN
[4]
Arellano F., 2001, REV AGR ECON, V23, P275
[6]
Enhancing students' employability through business simulation
[J].
EDUCATION AND TRAINING,
2012, 54 (05)
:355-367
[10]
Dempsey J. V., 2002, Simulation & Gaming, V33, P157, DOI 10.1177/1046878102332003