共 50 条
[42]
Evaluating Game-Based Learning Effectiveness in Higher Education
[J].
TAYLOR'S 6TH TEACHING AND LEARNING CONFERENCE 2013: TRANSFORMATIVE HIGHER EDUCATION TEACHING AND LEARNING IN PRACTICE (TTLC2013),
2014, 123
:20-27
[46]
Preliminary Study on Educational Game-based Learning Approach in Financial Accounting Course: Bicycle Accounting Classification Game
[J].
REVISTA GEINTEC-GESTAO INOVACAO E TECNOLOGIAS,
2021, 11 (02)
:491-509
[48]
Game-based learning as effective learning method: an application of digital storytelling
[J].
2018 22ND INTERNATIONAL CONFERENCE INFORMATION VISUALISATION (IV),
2018,
:542-546
[49]
Exploring the Factors Influencing Learning Effectiveness in Digital Game-based Learning
[J].
EDUCATIONAL TECHNOLOGY & SOCIETY,
2012, 15 (03)
:240-250