Game-Based Learning: The Learning Revolution

被引:0
|
作者
Shah, Taimur Ali [1 ]
Irfan, Mian Muhammad [1 ]
Saleem, Maimoona [2 ]
Taj, Jonaid Aftab [2 ]
机构
[1] Lund Univ, Fac Engn LTH, Lund, Sweden
[2] Sarhad Univ Sci & Informat Technol, Fac Management Sci, Peshawar, Pakistan
来源
BULLETIN OF THE TECHNICAL COMMITTEE ON LEARNING TECHNOLOGY | 2010年 / 12卷 / 02期
关键词
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Games as learning environments are widely believed to have prospective benefits such as increased motivation, engagement, and improved learning outcomes. Games in general and computer games in particular offer an array of knowledge presentation and create opportunities to relate the knowledge within a virtual world, thus support and facilitate the learning process. This paper discusses games and their potential as learning tools.
引用
收藏
页码:27 / 29
页数:3
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