Hierarchical Voxel Block Hashing for Efficient Integration of Depth Images

被引:58
作者
Kahler, Olaf [1 ]
Prisacariu, Victor [1 ]
Valentin, Julien [1 ]
Murray, David [1 ]
机构
[1] Univ Oxford, Dept Engn Sci, Oxford OX1 3PJ, England
基金
英国工程与自然科学研究理事会;
关键词
SLAM; mapping; RGB-D perception;
D O I
10.1109/LRA.2015.2512958
中图分类号
TP24 [机器人技术];
学科分类号
080202 ; 1405 ;
摘要
Many modern 3D reconstruction methods accumulate information volumetrically using truncated signed distance functions. While this usually imposes a regular grid with fixed voxel size, not all parts of a scene necessarily need to be represented at the same level of detail. For example, a flat table needs less detail than a highly structured keyboard on it. We introduce a novel representation for the volumetric 3D data that uses hash functions rather than trees for accessing individual blocks of the scene, but which still provides different resolution levels. We show that our data structure provides efficient access and manipulation functions that can be very well parallelised, and also describe an automatic way of choosing appropriate resolutions for different parts of the scene. We embed the novel representation in a system for simultaneous localization and mapping from RGB-D imagery and also investigate the implications of the irregular grid on interpolation routines. Finally, we evaluate our system in experiments, demonstrating state-of-the-art representation accuracy at typical frame-rates around 100 Hz, along with 40% memory savings.
引用
收藏
页码:192 / 197
页数:6
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