共 50 条
- [41] Testing Methods for Mobile Game Development A case study on user feedback in different development phases 2018 IEEE 6TH INTERNATIONAL CONFERENCE ON SERIOUS GAMES AND APPLICATIONS FOR HEALTH (SEGAH '18), 2018,
- [42] USER INTERFACE DESIGN WITHIN A MOBILE EDUCATIONAL GAME PROCEEDINGS OF THE FOURTH INTERNATIONAL CONFERENCE ON INTERNET TECHNOLOGIES AND APPLICATIONS (ITA 11), 2011, : 111 - 118
- [43] Mobile game based learning - Taxonomy and student experience PROCEEDINGS OF THE ITI 2007 29TH INTERNATIONAL CONFERENCE ON INFORMATION TECHNOLOGY INTERFACES, 2007, : 299 - +
- [44] NEW TRENDS IN THE DEVELOPMENT OF MLEARNING WITH FOCUS ON TABLETS AND OTHER MOBILE DEVICES LET'S BUILD THE FUTURE THROUGH LEARNING INNOVATION!, VOL IV, 2014, : 441 - 445
- [45] Design and Development the Mobile Game Based on the J2ME Technology FOURTH INTERNATIONAL CONFERENCE ON MACHINE VISION (ICMV 2011): MACHINE VISION, IMAGE PROCESSING, AND PATTERN ANALYSIS, 2012, 8349
- [46] The Advantages of Gamification and Game-Based Learning and their Benefits in the Development of Education ELEARNING CHALLENGES AND NEW HORIZONS, VOL 1, 2018, : 308 - 312
- [47] Deepening the understanding of mobile game 2014 BRAZILIAN SYMPOSIUM ON COMPUTER GAMES AND DIGITAL ENTERTAINMENT (SBGAMES 2014), 2014, : 183 - 192
- [48] Development of an Educational Mobile Game Applications for Grade 5 for Knowledge Channel Inc. PROCEEDINGS OF THE 2ND INTERNATIONAL CONFERENCE ON INFORMATION SCIENCE AND SYSTEMS (ICISS 2019), 2019, : 99 - 104
- [49] A Customizable Game Engine for Mobile Game-Based Learning 2009 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN AND CYBERNETICS (SMC 2009), VOLS 1-9, 2009, : 2445 - +
- [50] Development of Virtual Reality Game-Based interfaces for Civil Engineering Education PROCEEDINGS OF 2017 IEEE GLOBAL ENGINEERING EDUCATION CONFERENCE (EDUCON2017), 2017, : 1195 - 1202