eNIGMA and M-Learning: Educational game working logical reasoning through mobile devices

被引:1
作者
Kessler Muhlbeier, Andreia Rosangela [1 ]
Mozzaquatro, Patricia Mariotto [1 ]
de Oliveira, Leander Cordeiro [2 ]
Monteiro, Taisa Belzarena [2 ]
Lopes, Vinicius [2 ]
机构
[1] Univ Fed Santa Maria, Ave Roraima 1000, Santa Maria, RS, Brazil
[2] UNICRUZ Univ Cruz Alta, Curso Ciencia Comp, Cruz Alta, RS, Brazil
来源
REVISTA BRASILEIRA DE COMPUTACAO APLICADA | 2012年 / 4卷 / 02期
关键词
Educational games; Hot Potatoes; M-Learning;
D O I
10.5335/rbca.2012.2450
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
The rationale reasoning is a need in students from different areas. Use of eNIGMA tool aims to search of thinking critically about content based on criteria and principles logically validated. Noting the increasing need for mobility nowadays, the availability of appropriate educational tools is necessary and an alternative in quest for knowledge. The objective of this paper is to present the development and application of eNIGMA using Hot Potatoes software, considering the access through the concepts of M-Learning. In synthesis, playful perspective allied to mobility is efficient and makes the utilization considerably easier.
引用
收藏
页码:92 / 102
页数:11
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