Analogical Thinking Based Instruction Method in IT Professional Education

被引:3
|
作者
Matsuo, Tokuro [1 ]
Fujimoto, Takayuki [2 ]
机构
[1] Yamagata Univ, Grad Sch Sci & Engn, Yamagata 990, Japan
[2] Toyo Univ, Toyo, Japan
关键词
Analogical Thinking; Creativity Support System; E-learning; Engineering Education;
D O I
10.4018/jhcitp.2010070101
中图分类号
C93 [管理学];
学科分类号
12 ; 1201 ; 1202 ; 120202 ;
摘要
In designing a new teaching system, a challenging issue is how the system intelligently supports learners. This paper describes a methodology and a system design on the intelligent instruction support for software engineering education. For information science courses at a university, software engineering subjects are usually compulsory and students study dominant conceptions of implementation like software architecture, and the methodology of software design in software engineering lectures. To enhance learners' understanding, the authors design a novel instructional model based on the analogical thinking theory. The analogical thinking-based instruction consists of concrete teaching methods like analogy dropping method, self role-play method, and the anthropomorphic thinking method. Questionnaires for learners after the instructions give results of effective education in an actual trial. The contribution of this paper is to provide a new instruction theory, the way of educational practice method, and implementation of the system.
引用
收藏
页码:1 / 14
页数:14
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