Gender Technological Performativity: Exploring the Digital Divide in Video Gaming

被引:0
|
作者
Gil-Juarez, Adriana [1 ]
Feliu, Joel [2 ]
Vitores Gonzalez, Anna [1 ]
机构
[1] Univ Autonoma Barcelona, Barcelona, Spain
[2] Univ Autonoma Barcelona, Dept Psicol Social, Barcelona, Spain
来源
QUADERNOS DE PSICOLOGIA | 2010年 / 12卷 / 02期
关键词
Digital Divide; Gender; Technology; Video Games;
D O I
暂无
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
In this article we revise the field of gender and video games. Video games for their ludic component, which makes their consumption facultative and informal, allow us to understand some of the mechanisms that maintain girls away from the technological realm without using institutional reasons which do not correctly explain the "voluntary" exclusions, that is to say those produced because the person "does not want" or "does not show interest" in participating in a basic sector for society construction. We show how creation and consumption of technology, especially of videogames, in the Occidentalized world, recreates different life spaces for people in function of the invention, distributions and performance of sexual differences.
引用
收藏
页码:209 / 226
页数:18
相关论文
共 50 条
  • [21] Gender Digital Divide and Education in Latin America: A Literature Review
    Ancheta-Arrabal, Ana
    Pulido-Montes, Cristina
    Carvajal-Mardones, Victor
    EDUCATION SCIENCES, 2021, 11 (12):
  • [22] Gender digital divide in Rwanda: A qualitative analysis of socioeconomic factors
    Mumporeze, Nadine
    Prieler, Michael
    TELEMATICS AND INFORMATICS, 2017, 34 (07) : 1285 - 1293
  • [23] Addressing the gender gap in the digital divide: Highlighted practices worldwide
    Brainard, SG
    Mody, PN
    Proceedings of the World Engineers' Convention 2004, Vol A, Network Engineering and Information Society, 2004, : 223 - 228
  • [24] Forecasting unemployment with Google Trends: age, gender and digital divide
    Mulero, Rodrigo
    Garcia-Hiernaux, Alfredo
    EMPIRICAL ECONOMICS, 2023, 65 (02) : 587 - 605
  • [25] Video gaming and gender differences in digital and printed reading performance among 15-year-olds students in 26 countries
    Borgonovi, Francesca
    JOURNAL OF ADOLESCENCE, 2016, 48 : 45 - 61
  • [26] Hypercasual and Hybrid-Casual Video Gaming: A Digital Leisure Perspective
    Pizzo, Anthony D.
    LEISURE SCIENCES, 2023,
  • [27] Gendering the digital divide: The use of electronic government services and implications for the digital gender gap
    Macaya, Javiera F. M.
    Ribeiro, Manuella Maia
    Jereissati, Tatiana
    Lima, Camila dos Reis
    Cunha, Maria Alexandra
    INFORMATION POLITY, 2021, 26 (02) : 131 - 146
  • [28] Bridging the gender digital divide in developing countries
    Singh, Sumanjeet
    JOURNAL OF CHILDREN AND MEDIA, 2017, 11 (02) : 245 - 247
  • [29] Gender Digital Divide and Differential Use of ICT for Foreign Language Learning
    Outon, Sara Maria Torres
    FEMINISMO-S, 2025, (45): : 95 - 117
  • [30] Exploring the Digital Divide in Open Education: A Comparative Analysis of Undergraduate Students
    Sezgin, Sedef
    Firat, Mehmet
    INTERNATIONAL REVIEW OF RESEARCH IN OPEN AND DISTRIBUTED LEARNING, 2024, 25 (01): : 109 - 126