共 77 条
- [31] Fujiki Y., 2008, COMPUT ENTERTAIN, V6, P21, DOI [10.1145/1371216.1371224, DOI 10.1145/1371216.1371224]
- [32] GALA NoE, GALA ROADM
- [33] Gamez E. H. C., 2010, P 28 INT C HUM FACT, P4493, DOI DOI 10.1145/1753846.1754182
- [34] Gee JP, 2003, WHAT VIDEO GAMES HAVE TO TEACH US ABOUT LEARNING AND LITERACY, P1
- [35] Gunter G., 2006, CODE HUMAN SYSTEMS D
- [36] Hildmann Hanno, 2009, International Journal of Mobile Learning and Organisation, V3, P289, DOI 10.1504/IJMLO.2009.026314
- [37] Hugos M., 2012, ENTERPRISE GAMES USI
- [38] Evaluation of an Immersive Learning Programme to Support Triage Training In-game Feedback and its effect on Learning Transfer [J]. PROCEEDINGS OF THE IEEE VIRTUAL WORLDS FOR SERIOUS APPLICATIONS, 2009, : 117 - +
- [40] Kelle S, 2011, LECT NOTES COMPUT SC, V6785, P518, DOI 10.1007/978-3-642-21898-9_43