共 25 条
[1]
[Anonymous], RESURGENCE REAL
[3]
Boellstorff T, 2008, COMING OF AGE IN SECOND LIFE: AN ANTHROPOLOGIST EXPLORES THE VIRTUALLY HUMAN, P1
[4]
Bransford J. A., 2003, PEOPLE LEARN BRAIN M
[5]
Brown J.S., 2000, CHANGE, V32, P11, DOI [DOI 10.1080/00091380009601719, https://doi.org/10.1080/00091380009601719]
[6]
Brown J.S., 2008, EDUCAUSE REV, V43, P16
[7]
Castronova Edward., 2006, SYNTHETIC WORLDS BUS
[8]
Dennett Daniel, 1998, INTENTIONAL STANCE
[10]
Game design and learning: a conjectural analysis of how massively multiple online role-playing games (MMORPGs) foster intrinsic motivation
[J].
ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT,
2007, 55 (03)
:253-273