NATURAL PROBLEMS FOR STEREOSCOPIC DEPTH-PERCEPTION IN VIRTUAL ENVIRONMENTS

被引:251
作者
WANN, JP [1 ]
RUSHTON, S [1 ]
MONWILLIAMS, M [1 ]
机构
[1] UNIV QUEENSLAND,DEPT HUMAN MOVEMENT,ST LUCIA,QLD 6072,AUSTRALIA
关键词
STEREOSCOPIC DISPLAY; VERGENCE; BINOCULAR FUSION;
D O I
10.1016/0042-6989(95)00018-U
中图分类号
Q189 [神经科学];
学科分类号
071006 ;
摘要
The use of virtual reality (VR) display systems has escalated over the last 5 yr and may have consequences for those working within vision research. This paper provides a brief review of the literature pertaining to the representation of depth in stereoscopic VR displays. Specific attention is paid to the response of the accommodation system with its cross-links to vergence eye movements, and to the spatial errors that arise when portraying three-dimensional space on a two-dimensional window. It is suggested that these factors prevent large depth intervals of three-dimensional visual space being rendered with integrity through dual two-dimensional arrays.
引用
收藏
页码:2731 / 2736
页数:6
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