Spatio-temporal neural network with handcrafted features for skeleton-based action recognition

被引:1
作者
Nan, Mihai [1 ]
Trascau, Mihai [1 ]
Florea, Adina-Magda [1 ]
机构
[1] Natl Univ Sci & Technol POLITEHN Bucharest, Comp Sci Dept, Splaiul Independentei 313,Sect 6, Bucharest 060042, Romania
关键词
Human action recognition; Spatio-temporal network; Handcrafted features; Temporal convolutional network; Graph convolutional network;
D O I
10.1007/s00521-024-09559-4
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The task of human action recognition (HAR) can be found in many computer vision practical applications. Various data modalities have been considered for solving this task, including joint-based skeletal representations which are suitable for real-time applications on platforms with limited computational resources. We propose a spatio-temporal neural network that uses handcrafted geometric features to classify human actions from video data. The proposed deep neural network architecture combines graph convolutional and temporal convolutional layers. The experiments performed on public HAR datasets show that our model obtains results similar to other state-of-the-art methods but has a lower inference time while offering the possibility to obtain an explanation for the classified action.
引用
收藏
页码:9221 / 9243
页数:23
相关论文
共 38 条
[21]   Comparison between Recurrent Networks and Temporal Convolutional Networks Approaches for Skeleton-Based Action Recognition [J].
Nan, Mihai ;
Trascau, Mihai ;
Florea, Adina Magda ;
Iacob, Cezar Catalin .
SENSORS, 2021, 21 (06) :1-19
[22]  
Peng W, 2020, AAAI CONF ARTIF INTE, V34, P2669
[23]  
Shahroudy A, 2016, Arxiv, DOI arXiv:1604.02808
[24]   Skeleton-Based Action Recognition with Directed Graph Neural Networks [J].
Shi, Lei ;
Zhang, Yifan ;
Cheng, Jian ;
Lu, Hanqing .
2019 IEEE/CVF CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR 2019), 2019, :7904-7913
[25]   Two-Stream Adaptive Graph Convolutional Networks for Skeleton-Based Action Recognition [J].
Shi, Lei ;
Zhang, Yifan ;
Cheng, Jian ;
Lu, Hanqing .
2019 IEEE/CVF CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR 2019), 2019, :12018-12027
[26]   An Attention Enhanced Graph Convolutional LSTM Network for Skeleton-Based Action Recognition [J].
Si, Chenyang ;
Chen, Wentao ;
Wang, Wei ;
Wang, Liang ;
Tan, Tieniu .
2019 IEEE/CVF CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR 2019), 2019, :1227-1236
[27]   Skeleton-Based Action Recognition with Spatial Reasoning and Temporal Stack Learning [J].
Si, Chenyang ;
Jing, Ya ;
Wang, Wei ;
Wang, Liang ;
Tan, Tieniu .
COMPUTER VISION - ECCV 2018, PT I, 2018, 11205 :106-121
[28]   Constructing Stronger and Faster Baselines for Skeleton-Based Action Recognition [J].
Song, Yi-Fan ;
Zhang, Zhang ;
Shan, Caifeng ;
Wang, Liang .
IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE, 2023, 45 (02) :1474-1488
[29]   Stronger, Faster and More Explainable: A Graph Convolutional Baseline for Skeleton-based Action Recognition [J].
Song, Yi-Fan ;
Zhang, Zhang ;
Shan, Caifeng ;
Wang, Liang .
MM '20: PROCEEDINGS OF THE 28TH ACM INTERNATIONAL CONFERENCE ON MULTIMEDIA, 2020, :1625-1633
[30]  
Song YL, 2020, IEEE T FUZZY SYST, V28, P544, DOI [10.1109/TFUZZ.2019.2910714, 10.1109/ICIP.2019.8802917, 10.1109/icip.2019.8802917]