3D car shape reconstruction from a contour sketch using GAN and lazy learning

被引:0
作者
Naoki Nozawa
Hubert P. H. Shum
Qi Feng
Edmond S. L. Ho
Shigeo Morishima
机构
[1] Waseda University,Department of Pure and Applied Physics
[2] Northumbria University,Department of Computer and Information Sciences
[3] Durham University,Department of Computer Science
[4] Waseda University,Waseda Research Institute for Science and Engineering
来源
The Visual Computer | 2022年 / 38卷
关键词
Generative adversarial network; Lazy learning; 3D reconstruction; Sketch-based interface; Car; Contour sketch;
D O I
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中图分类号
学科分类号
摘要
3D car models are heavily used in computer games, visual effects, and even automotive designs. As a result, producing such models with minimal labour costs is increasingly more important. To tackle the challenge, we propose a novel system to reconstruct a 3D car using a single sketch image. The system learns from a synthetic database of 3D car models and their corresponding 2D contour sketches and segmentation masks, allowing effective training with minimal data collection cost. The core of the system is a machine learning pipeline that combines the use of a generative adversarial network (GAN) and lazy learning. GAN, being a deep learning method, is capable of modelling complicated data distributions, enabling the effective modelling of a large variety of cars. Its major weakness is that as a global method, modelling the fine details in the local region is challenging. Lazy learning works well to preserve local features by generating a local subspace with relevant data samples. We demonstrate that the combined use of GAN and lazy learning produces is able to produce high-quality results, in which different types of cars with complicated local features can be generated effectively with a single sketch. Our method outperforms existing ones using other machine learning structures such as the variational autoencoder.
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页码:1317 / 1330
页数:13
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