3D car shape reconstruction from a contour sketch using GAN and lazy learning

被引:0
作者
Naoki Nozawa
Hubert P. H. Shum
Qi Feng
Edmond S. L. Ho
Shigeo Morishima
机构
[1] Waseda University,Department of Pure and Applied Physics
[2] Northumbria University,Department of Computer and Information Sciences
[3] Durham University,Department of Computer Science
[4] Waseda University,Waseda Research Institute for Science and Engineering
来源
The Visual Computer | 2022年 / 38卷
关键词
Generative adversarial network; Lazy learning; 3D reconstruction; Sketch-based interface; Car; Contour sketch;
D O I
暂无
中图分类号
学科分类号
摘要
3D car models are heavily used in computer games, visual effects, and even automotive designs. As a result, producing such models with minimal labour costs is increasingly more important. To tackle the challenge, we propose a novel system to reconstruct a 3D car using a single sketch image. The system learns from a synthetic database of 3D car models and their corresponding 2D contour sketches and segmentation masks, allowing effective training with minimal data collection cost. The core of the system is a machine learning pipeline that combines the use of a generative adversarial network (GAN) and lazy learning. GAN, being a deep learning method, is capable of modelling complicated data distributions, enabling the effective modelling of a large variety of cars. Its major weakness is that as a global method, modelling the fine details in the local region is challenging. Lazy learning works well to preserve local features by generating a local subspace with relevant data samples. We demonstrate that the combined use of GAN and lazy learning produces is able to produce high-quality results, in which different types of cars with complicated local features can be generated effectively with a single sketch. Our method outperforms existing ones using other machine learning structures such as the variational autoencoder.
引用
收藏
页码:1317 / 1330
页数:13
相关论文
共 70 条
[1]  
Canny J(1986)A computational approach to edge detection IEEE Trans. Pattern Anal. Mach. Intell. 6 679-698
[2]  
Chai J(2005)Performance animation from low-dimensional control signals ACM Trans. Graph. 24 686-696
[3]  
Hodgins JK(2012)Efficient and flexible sampling with blue noise properties of triangular meshes IEEE Trans. Vis. Comput. Gr. 18 916-924
[4]  
Corsini M(2018)3D sketching using multi-view deep volumetric prediction Proc. ACM Comput. Gr. Interact. Tech. 1 21-148:9
[5]  
Cignoni P(2009)Structured annotations for 2d-to-3d modeling CM Trans. Graph. 28 148:1-222
[6]  
Scopigno R(2017)Deepsketch2face: a deep learning based sketching system for 3D face and caricature modeling ACM Trans. Graph. (TOG) 36 126-70
[7]  
Delanoy J(2014)Interactive formation control in complex environments IEEE Trans. Vis. Comput. Grap. 20 211-12
[8]  
Aubry M(2013)Topology aware data-driven inverse kinematics Comput. Grap. Forum 32 61-238:12
[9]  
Isola P(2013)Edge-aware point set resampling ACM Trans. Graph. (TOG) 32 1-103
[10]  
Efros A(2018)Robust flow-guided neural prediction for sketch-based freeform surface modeling ACM Trans. Graph. 37 238:1-2404