Educational Game on Cryptocurrency Investment: Using Microeconomic Decision-Making to Understand Macroeconomics Principles

被引:0
作者
J. Zhu
L. Zhang
机构
[1] Yale University,Yale School of Management
[2] Duke Kunshan University,Data Science Research Center & Social Science Division
来源
Eastern Economic Journal | 2023年 / 49卷
关键词
Educational games; Active learning; Crypto-asset investment; Gamification; Rule and discretion; A20; C90; D90; ACM; J.4; K.3.1; K.3.2; H.5.2;
D O I
暂无
中图分类号
学科分类号
摘要
Gamification is an effective strategy for motivating and engaging users, which is grounded in business, marketing, and management by designing games in nongame contexts. Gamifying education, which consists of the design and study of educational games, is an emerging trend. However, the existing classroom games for understanding macroeconomics have weak connections to the microfoundations of individual decision-making. We design an educational game on cryptocurrency investment for understanding macroeconomic concepts in microeconomic decisions. We contribute to the literature by designing game-based learning that engages students in understanding macroeconomics in incentivized individual investment decisions. Our game can be widely implemented in online, in-person, and hybrid classrooms. We also reflect on strategies for improving the user experience for future educational game implementations.
引用
收藏
页码:262 / 272
页数:10
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