共 108 条
[21]
MasoumianHosseini M(2016)Simulation-based training for burr hole surgery instrument recognition BMC Med Educ 16 1-undefined
[22]
MasoumianHosseini T(2017)Development of an educational game to set up surgical instruments on the mayo stand or back table: applied research in production technology JMIR Serious Games 5 e1-undefined
[23]
Qayumi K(2021)“Playing with Surgical Instruments (PlaSurIn)” game to train operating room novices how to set up basic surgical instruments: a validation study Nurse Educ Today 105 105047-undefined
[24]
Baeradeh N(2022)Comparison of the effects of virtual training by serious game and lecture on operating room novices’ knowledge and performance about surgical instruments setup: a multi-center, two-arm study BMC Med Educ 22 268-undefined
[25]
MasoumianHosseini M(2023)Nursing student satisfaction with a crisis management game-based training; a quasi-experimental study Iran J Emerg Med 10 e22-undefined
[26]
MasoumianHosseini ST(1992)Breaking the structuralist barrier: literacy and numeracy with fluency Am Psychol 47 1475-undefined
[27]
Qayumi K(1980)Practicing practices: learning by activity J Precis Teach 1 3-undefined
[28]
Hosseinzadeh S(1993)Behavioral fluency: a new paradigm Educ Technol 33 8-undefined
[29]
SajadiTabar SS(2023)Crossover design in triage education: the effectiveness of simulated interactive vs. routine training on student nurses’ performance in a disaster situation BMC Res Notes 16 313-undefined
[30]
Dede C(2010)How to measure the quality of the OSCE: a review of metrics–AMEE guide no. 49 Med Teach 32 802-undefined