An integrated framework for the interaction and 3D visualization of cultural heritage

被引:2
|
作者
Belhi, Abdelhak [1 ]
Ahmed, Hosameldin Osman [2 ]
Alfaqheri, Taha [2 ]
Bouras, Abdelaziz [3 ]
Sadka, Abdul. H. H. [2 ]
Foufou, Sebti [4 ]
机构
[1] Joaan Bin Jassim Acad Def Studies, Al Khor, Qatar
[2] Brunel Univ, London, England
[3] Qatar Univ, CSE, Doha, Qatar
[4] Univ Sharjah, Dept Comp Sci, Sharjah, U Arab Emirates
关键词
Cultural heritage; 3D modeling; Human computer interaction; Alternate realities; Digital twin; Leap motion controller; Machine learning; USABILITY EVALUATION; SYSTEM;
D O I
10.1007/s11042-023-14341-0
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In this study, the aim is to design and develop a 3D acquisition, visualization, and interaction framework to preserve cultural heritage and provide new ways to enable museum visitors and cultural audiences to virtually interact with cultural objects. Indeed, cultural assets are nowadays at higher risk and most cultural institutions prohibit visitors from physically manipulating their collections. The main motivation behind our framework is to enable end-user interaction with high valuable cultural objects while addressing cost-effectiveness concerns as well as minimizing the time required to digitize and generate 3D models of cultural heritage objects. The design idea of our framework is to allow interaction with the protected assets' 3D representation using a real-world 3D screen equipped with a depth sensor namely the leap motion controller. Our framework is an end-to-end solution that optimizes all the stages of the 3D acquisition, pre-processing, visualization, and interaction pipeline while providing contributions to its stages. It achieves good quality results thanks to the use of machine learning in the acquisition and modeling stages. Indeed, we adapted a prior preprocessing work that performs super-resolution and motion interpolation on the acquired data. The preprocessed data is then used for the generation of the 3D models using photogrammetry, which optimizes the quality of the resulting 3D models. The created 3D models are then adapted for the visualization and interaction stages. A novel visualization and interaction paradigm is introduced to enable a real-world experience for museum visitors through a 3D screen called "the Looking Glass ". The interaction with the 3D content is achieved through a motion sensor used to design our new interaction component of the framework. We propose two new interaction systems suitable for various user profiles focusing on their experience in dealing with motion sensors. The end-to-end framework tested in a museum environment was evaluated by cultural heritage curators and multimedia experts and found to provide an alternate reality tool for asset exhibition and a cost-effective alternative for asset exchange between cultural institutions. For the evaluation, we compared the end-user experience of our framework using various setups where users are visualizing the content through 2D screens and through the Looking glass while enabling and disabling motion interaction. The results of the evaluation suggest that the looking glass paired with the Leap motion sensor using our framework as a backend enables an alternate reality experience for museum visitors and new ways of interacting with cultural content, sharing of cultural knowledge, cultural education, and much more.
引用
收藏
页码:46653 / 46681
页数:29
相关论文
共 50 条
  • [1] An Integrated Approach to 3D Web Visualization of Cultural Heritage Heterogeneous Datasets
    Boutsi, Argyro-Maria
    Ioannidis, Charalabos
    Soile, Sofia
    REMOTE SENSING, 2019, 11 (21)
  • [2] An Application of Integrated 3D Technologies for Replicas in Cultural Heritage
    Balletti, Caterina
    Ballarin, Martina
    ISPRS INTERNATIONAL JOURNAL OF GEO-INFORMATION, 2019, 8 (06)
  • [3] 3D VISUALIZATION OF CULTURAL HERITAGE ARTEFACTS WITH VIRTUAL REALITY DEVICES
    Barsanti, S. Gonizzi
    Caruso, G.
    Micoli, L. L.
    Rodriguez, M. Covarrubias
    Guidi, G.
    25TH INTERNATIONAL CIPA SYMPOSIUM 2015, 2015, 40-5 (W7): : 165 - 172
  • [4] Mind the Red Thread! 3D Metaphors for Cultural Heritage Visualization
    Damiano, Rossana
    Lombardo, Vincenzo
    Lieto, Antonio
    Borra, Davide
    2015 DIGITAL HERITAGE INTERNATIONAL CONGRESS, VOL 2: ANALYSIS & INTERPRETATION THEORY, METHODOLOGIES, PRESERVATION & STANDARDS DIGITAL HERITAGE PROJECTS & APPLICATIONS, 2015, : 355 - 358
  • [5] Virtual Reality Visualization for Photogrammetric 3D Reconstructions of Cultural Heritage
    Herrmann, Heiko
    Pastorelli, Emiliano
    AUGMENTED AND VIRTUAL REALITY, AVR 2014, 2014, 8853 : 283 - 295
  • [6] Supervised segmentation of 3D cultural heritage
    Grilli, Eleonora
    Dininno, Domenica
    Marsicano, Lucia
    Petrucci, Giulio
    Remondino, Fabio
    2018 3RD DIGITAL HERITAGE INTERNATIONAL CONGRESS (DIGITALHERITAGE) HELD JOINTLY WITH 2018 24TH INTERNATIONAL CONFERENCE ON VIRTUAL SYSTEMS & MULTIMEDIA (VSMM 2018), 2018, : 467 - 474
  • [7] CULTURAL HERITAGE AND VIRTUAL REALITY: APPLICATION FOR VISUALIZATION OF HISTORICAL 3D REPRODUCTION
    Bianconi, F.
    Filippucci, M.
    Cornacchini, F.
    Meschini, M.
    Mommi, C.
    29TH CIPA SYMPOSIUM DOCUMENTING, UNDERSTANDING, PRESERVING CULTURAL HERITAGE. HUMANITIES AND DIGITAL TECHNOLOGIES FOR SHAPING THE FUTURE, VOL. 48-M-2, 2023, : 203 - 210
  • [8] 3D PHOTOGRAPHS IN CULTURAL HERITAGE
    Schuhr, W.
    Lee, J. D.
    Kiel, St
    XXIV INTERNATIONAL CIPA SYMPOSIUM, 2013, 40-5-W2 : 567 - 572
  • [9] 3D digitizing of cultural heritage
    Pieraccini, Massimiliano
    Guidi, Gabriele
    Atzeni, Carlo
    JOURNAL OF CULTURAL HERITAGE, 2001, 2 (01) : 63 - 70
  • [10] A 3D Modeling and Measurement System for Cultural Heritage Preservation
    Du, Guoguang
    Zhou, Mingquan
    Ren, Pu
    Shui, Wuyang
    Zhou, Pengbo
    Wu, Zhongke
    INTERNATIONAL CONFERENCE ON OPTICAL AND PHOTONIC ENGINEERING (ICOPEN 2015), 2015, 9524