共 14 条
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- [2] Design of OpenGL SC 2.0 Rendering Pipeline INFORMATION SCIENCE AND APPLICATIONS 2017, ICISA 2017, 2017, 424 : 139 - 144
- [3] A Simplified Emulation Scheme for OpenGL SC 2.0 Rendering over OpenGL Embedded Systems 2.0 INFORMATION SCIENCE AND APPLICATIONS 2018, ICISA 2018, 2019, 514 : 131 - 135
- [5] OpenGL SC Implementation over an OpenGL ES 1.1 Graphics Board 2012 IEEE INTERNATIONAL CONFERENCE ON MULTIMEDIA AND EXPO WORKSHOPS (ICMEW), 2012, : 671 - 671
- [6] Efficient Implementation of OpenGL SC for Avionics Embedded Systems Programming and Computer Software, 2018, 44 : 207 - 212
- [7] Debug Output Features for OpenGL SC 2.0 Safety Critical Profile INFORMATION SCIENCE AND APPLICATIONS 2018, ICISA 2018, 2019, 514 : 169 - 173
- [9] Prototype implementation of the OpenGL ES 2.0 shading language offline compiler CLUSTER COMPUTING-THE JOURNAL OF NETWORKS SOFTWARE TOOLS AND APPLICATIONS, 2019, 22 (Suppl 1): : 943 - 948
- [10] Prototype implementation of the OpenGL ES 2.0 shading language offline compiler Cluster Computing, 2019, 22 : 943 - 948