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- [4] Investigating Bubble Mechanism for Ray-Casting to Improve 3D Target Acquisition in Virtual Reality 2020 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR 2020), 2020, : 35 - 43
- [5] Evaluation of pointing techniques for ray casting selection in virtual environments THIRD INTERNATIONAL CONFERENCE ON VIRTUAL REALITY AND ITS APPLICATION IN INDUSTRY, 2003, 4756 : 38 - 44
- [6] Evaluating Ray Casting and Two Gaze-Based Pointing Techniques for Object Selection in Virtual Reality 24TH ACM SYMPOSIUM ON VIRTUAL REALITY SOFTWARE AND TECHNOLOGY (VRST 2018), 2018,
- [7] Quantifying the 'Gorilla Arm' Effect in a Virtual Reality Text Entry Task via Ray-Casting: A Preliminary Single-Subject Study 25TH SYMPOSIUM ON VIRTUAL AND AUGMENTED REALITY, SVR 2023, 2023, : 274 - 278
- [8] Natural walking speed prediction in Virtual Reality while using target selection-based locomotion PROCEEDINGS OF 27TH ACM SYMPOSIUM ON VIRTUAL REALITY SOFTWARE AND TECHNOLOGY, VRST 2021, 2021,
- [10] Effects of arm weight and target height on hand selection: A low-cost virtual reality paradigm PLOS ONE, 2019, 14 (06):