共 44 条
[1]
Ali R(2015)A new solution to the gamer’s dilemma’ Ethics and Information Technology 17 267-274
[2]
Bartel C(2012)Resolving the gamer’s dilemma Ethics and Information Technology 14 11-16
[3]
Butts A(2007)”Signed, Sealed, Delivered … I’m Yours”: Calibrating body ownership through the consensual mastery/slavery dynamic Sexuality and Culture 11 62-76
[4]
Herczeg J(2014)Actual problems of possession and viewing of child pornography in internet JURA 1 70-80
[5]
Jin SAA(2012)The virtual malleable self and the virtual identity discrepancy model: Investigative frameworks for virtual possible selves and others in avatar-based identity construction and social interaction Computers in Human Behavior 28 2160-2168
[6]
Kierkegaard S(2008)Cybering, online grooming and ageplay Computer Law and Security Report 24 41-55
[7]
Levy N(2002)Virtual child pornography: The eroticization of inequality Ethics and Information Technology 4 319-323
[8]
Luck M(2009)The gamer’s dilemma: An analysis of the arguments for the moral distinction between virtual murder and virtual paedophilia Ethics and Information Technology 11 31-36
[9]
Luck M(2013)Has Bartel resolved the gamer’s dilemma? Ethics and Information Technology 15 229-233
[10]
Ellerby N(2015)Communicating age in Second Life: The contributions of textual and visual factors New Media and Society 17 41-61