Can Pre-school Children Learn Programming and Coding Through Guided Play Activities? A Case Study in Computational Thinking

被引:0
作者
Valerie Critten
Hannah Hagon
David Messer
机构
[1] The Open University,Centre for Research in Education and Educational Technology
来源
Early Childhood Education Journal | 2022年 / 50卷
关键词
Programming; Coding; Computational thinking; Preschool; Communication;
D O I
暂无
中图分类号
学科分类号
摘要
Guided play activities were developed so that coding clubs could promote computational thinking skills in preschool children. The clubs involved fifteen children aged between 2 and 4 years,  including a group of children with communication difficulties. The children took part in an action-research scoping study over three coding clubs involving six 45–60-min sessions. The activities were developed to teach computational skills and, ultimately, concepts of programming and coding. The findings suggested that the children began to develop many of the skills necessary for programming and coding as well as computational thinking skills such as collaboration, logical thinking and debugging algorithms. However, they found programming specific algorithms into Bee-Bots complicated and they needed support from adults to direct the robots along routes on simple maps. Overall, the guided play activities could be used in nurseries and preschool establishments to teach early computational thinking skills.
引用
收藏
页码:969 / 981
页数:12
相关论文
共 46 条
[1]  
Allsop Y(2019)Assessing computational thinking process using a multiple evaluation approach International Journal of Child-Computer Interaction 19 30-55
[2]  
Bers M(2014)Computational thinking and tinkering: Exploration of an early childhood robotics curriculum Computers and Education 72 145-157
[3]  
Flannery L(2008)Is route learning more than serial learning? Spatial Cognition and Computation 8 289-305
[4]  
Kazakoff E(1984)Effects of computer programming on young children's cognition Journal of Educational Psychology 76 1051-286
[5]  
Sullivan A(2015)Capturing communication supporting classrooms: The development of a tool and feasibility study Child Language Teaching and Therapy 31 271-586
[6]  
Buchner A(2012)How useful are landmarks when learning a route in a virtual environment? Evidence from typical development and Williams syndrome Journal of Experimental Child Psychology 111 571-97
[7]  
Jansen-Osmann P(2013)Problem solving by 5–6 years old kindergarten children in a computer programming environment: A case study Computers and Education 63 87-17
[8]  
Clements DH(1969)Programming languages as a conceptual framework for teaching mathematics. Final report of the first fifteen month of the LOGO Project Mass Inst Technol Interface 4 13-84
[9]  
Gullo DF(2018)Exploring an approach based on digital games for teaching programming concepts to young children International Journal of Child-Computer Interaction 16 77-201
[10]  
Dockrell JE(2017)Computing education in children's early years: A call for debate British Journal of Educational Technology 48 191-30