3D virtual learning environments in education: a meta-review

被引:0
作者
I. Reisoğlu
B. Topu
R. Yılmaz
T. Karakuş Yılmaz
Y. Göktaş
机构
[1] Recep Tayyip Erdoğan University,Department of Computer and Instructional Technologies
[2] Ataturk University,Department of Computer and Instructional Technologies
来源
Asia Pacific Education Review | 2017年 / 18卷
关键词
3D virtual learning environment; Virtual worlds; 3D virtual environment; Comparative analysis;
D O I
暂无
中图分类号
学科分类号
摘要
The aim of this study is to investigate recent empirical research studies about 3D virtual learning environments. A total of 167 empirical studies that involve the use of 3D virtual worlds in education were examined by meta-review. Our findings show that the “Second Life” platform has been frequently used in studies. Among the reviewed papers, case study designs and quasi-experimental studies were more common. Sample sizes were below 100 for most studies. 3D virtual learning environments are mainly designed for learning support, simulation, and game. Language learning and science have been the most extensively studied topics. Collaborative and exploration-based learning strategies have been used most frequently in 3D virtual learning environments. Presence, satisfaction, communication skills, and engagement were examined as emotional and cognitive achievements.
引用
收藏
页码:81 / 100
页数:19
相关论文
共 50 条
  • [41] Virtual Trade Fair: A Multiuser 3D Virtual World for Business
    Remolar, I.
    Chover, M.
    Quiros, R.
    Gumbau, J.
    Ramos, F.
    Castello, P.
    Rebollo, C.
    2010 INTERNATIONAL CONFERENCE ON CYBERWORLDS (CW 2010), 2010, : 208 - 214
  • [42] Caring in the dynamics of design and languaging: exploring second language learning in 3D virtual spaces
    Zheng, Dongping
    LANGUAGE SCIENCES, 2012, 34 (05) : 543 - 558
  • [43] 3D Immersive Patient Simulators and Their Impact on Learning Success: A Thematic Review
    Kleinert, Robert
    Wahba, Roger
    Chang, De-Hua
    Plum, Patrick
    Hoelscher, Arnulf H.
    Stippel, Dirk L.
    JOURNAL OF MEDICAL INTERNET RESEARCH, 2015, 17 (04) : e91
  • [44] The Use of Virtual Environments for Knowledge Sharing in Distance Learning Education, with a View to Informing Industry
    Gustafson-Pearce, Olinkha
    Grant, Susan B.
    INTERNATIONAL JOURNAL OF KNOWLEDGE AND SYSTEMS SCIENCE, 2015, 6 (03) : 38 - 51
  • [45] A 3D virtual environment for training soccer referees
    Gulec, Ulas
    Yilmaz, Murat
    Isler, Veysi
    O'Connor, Rory V.
    Clarke, Paul M.
    COMPUTER STANDARDS & INTERFACES, 2019, 64 : 1 - 10
  • [46] Knowledge Sharing and Collaborative Learning in Second Life: A Classification of Virtual 3D Group Interaction Scripts
    Schmeil, Andreas
    Eppler, Martin J.
    JOURNAL OF UNIVERSAL COMPUTER SCIENCE, 2009, 15 (03) : 665 - 677
  • [47] Conceptual Modelling in 3D Virtual Worlds for Process Communication
    Brown, Ross A.
    CONCEPTUAL MODELLING 2010, 2010, : 25 - 32
  • [48] Supporting multiple virtual world on a single 3D viewer
    Karhu, Antti
    Anttila, Jukka H. Vatjus
    Hickey, Seamus
    Vatjus-Anttila, Jarkko M.
    2012 IEEE/ACM 16TH INTERNATIONAL SYMPOSIUM ON DISTRIBUTED SIMULATION AND REAL TIME APPLICATIONS (DS-RT), 2012, : 145 - 146
  • [49] Technology acceptance model and multi-user virtual reality learning environments for Chinese language education
    Barrett, Alex
    Pack, Austin
    Guo, Yajing
    Wang, Ningjuan
    INTERACTIVE LEARNING ENVIRONMENTS, 2023, 31 (03) : 1665 - 1682
  • [50] An Empirical Evaluation of Visuo-Haptic Feedback on Physical Reaching Behaviors During 3D Interaction in Real and Immersive Virtual Environments
    Ebrahimi, Elham
    Babu, Sabarish V.
    Pagano, Christopher C.
    Jorg, Sophie
    ACM TRANSACTIONS ON APPLIED PERCEPTION, 2016, 13 (04)