共 104 条
- [1] Abdulmajed H(2015)Assessment of educational games for health professions: A systematic review of trends and outcomes Medical Teacher 37 S27-S32
- [2] Park YS(2012)Comparing video games and laparoscopic simulators in the development of laparoscopic skills in surgical residents Journal of Surgical Education 69 714-717
- [3] Tekian A(2008)An educational game for teaching clinical practice guidelines to Internal Medicine residents: Development, feasibility and acceptability BMC Medical Education 8 50-27
- [4] Adams BJ(2010)The effect of educational games on medical students’ learning outcomes: A systematic review: BEME Guide No 14 Medical Teacher 32 16-31
- [5] Margaron F(2019)Health professions’ digital education: Review of learning theories in randomized controlled trials by the Digital Health Education Collaboration Journal of Medical Internet Research 21 e12912-1101
- [6] Kaplan B(2019)Effect of a game-based virtual reality phone application on tracheostomy care education for nursing students: A randomized controlled trial Nurse Education Today 79 25-1106
- [7] Akl EA(1994)Operating characteristics of a rank correlation test for publication bias Biometrics 50 1088-122
- [8] Mustafa R(2017)Digital games in health professions education: Advantages, disadvantages, and game engagement factors Medical Journal of the Islamic Republic of Iran 31 117-53
- [9] Slomka T(2016)Game theory and strategy in medical training Medical Education 50 1094-463
- [10] Alawneh A(2013)Game-based e-learning is more effective than a conventional instructional method: A randomized controlled trial with third-year medical students PLoS ONE 8 e82328-149