Presence and digital tourism

被引:35
作者
Benyon D. [1 ]
Quigley A. [2 ]
O’Keefe B. [3 ]
Riva G. [4 ]
机构
[1] Centre for Interaction Design, Edinburgh Napier University, Edinburgh
[2] SACHI, St Andrews Computer Human Interaction, University of St Andrews, St Andrews
[3] GCCIS School of Informatics, Rochester Institute of Technology, Rochester, 14623, NY
[4] Communication and Ergonomics of NEw Technologies Lab—ICE NET Lab, Università Cattolica del Sacro Cuore, Milan
关键词
Blended spaces; Design; Tourism; Usability; User experience;
D O I
10.1007/s00146-013-0493-8
中图分类号
C [社会科学总论];
学科分类号
03 ; 0303 ;
摘要
This paper provides an introduction to digital tourism as mediated by presence research as a means to create substantive user experiences (UX) for visitors. Tourism is a rich and varied socio-economic activity that permeates our global society. Digital tourism is the digital support of the tourist experience. In this paper we introduce and survey both fields and introduce a number of examples of tourist experiences based on our blended spaces approach. Cutting across this is the sense of presence that visitors can experience in real or digital tourist experiences. We conclude the paper with a discussion of designing the user experience in blended tourist spaces. © 2013, Springer-Verlag London.
引用
收藏
页码:521 / 529
页数:8
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