Exploiting virtual reality and the robot operating system to remote-control a humanoid robot

被引:0
|
作者
Ruben Alonso
Alessandro Bonini
Diego Reforgiato Recupero
Lucio Davide Spano
机构
[1] R2M Solution s.r.l.,Department of Mathematics and Computer Science
[2] University of Cagliari,undefined
来源
Multimedia Tools and Applications | 2022年 / 81卷
关键词
Humanoids robot; ROS framework; Virtual reality; Human-robot interaction; NAO robot; Unity engine;
D O I
暂无
中图分类号
学科分类号
摘要
The availability of frameworks and applications in the robotic domain fostered in the last years a spread in the adoption of robots in daily life activities. Many of these activities include the robot teleoperation, i.e. controlling its movements remotely. Virtual Reality (VR) demonstrated its effectiveness in lowering the skill barrier for such a task. This paper discusses the engineering and implementation of a general-purpose, open-source framework for teleoperating a humanoid robot through a VR headset. It includes a VR interface for articulating different robot actions using the VR controllers, without the need for training. Besides, it exploits the Robot Operating System (ROS) for the control and synchronization of the robot hardware, the distribution of the computation and its scalability. The framework supports the extension for operating other types of robots and using different VR configurations. We carried out a user experience evaluation with twenty users using System Usability Scale questionnaires and with six stakeholders on five different scenarios using the Software Architecture Analysis Method.
引用
收藏
页码:15565 / 15592
页数:27
相关论文
共 50 条
  • [31] The impact of data sonification in virtual reality robot teleoperation
    Bremner, Paul
    Mitchell, Thomas J.
    McIntosh, Verity
    FRONTIERS IN VIRTUAL REALITY, 2022, 3
  • [32] Data and model hybrid-driven virtual reality robot operating system (vol 10, 1002761, 2022)
    Liu, Xinyu
    Nan, Lin
    Lin, Yuexin
    Han, Jiatong
    Liu, Jinxin
    Ku, Tao
    FRONTIERS IN ENERGY RESEARCH, 2022, 10
  • [33] User Responses to a Humanoid Robot Observed in Real Life, Virtual Reality, 3D and 2D
    Mara, Martina
    Stein, Jan-Philipp
    Latoschik, Marc Erich
    Lugrin, Birgit
    Schreiner, Constanze
    Hostettler, Rafael
    Appel, Markus
    FRONTIERS IN PSYCHOLOGY, 2021, 12
  • [34] Haptic Interaction in Tele-operation Control System of Construction Robot Based on Virtual Reality
    Tang, Xinxing
    Zhao, Dingxuan
    Yamada, Hironao
    Ni, Tao
    2009 IEEE INTERNATIONAL CONFERENCE ON MECHATRONICS AND AUTOMATION, VOLS 1-7, CONFERENCE PROCEEDINGS, 2009, : 78 - +
  • [35] A Method Targeting Repair in Space: Tele-operating a Collaborative Robot with Virtual Reality
    Wang, Haoyu
    Mecham, Ryan
    Zhang, Biao
    2017 IEEE 7TH ANNUAL INTERNATIONAL CONFERENCE ON CYBER TECHNOLOGY IN AUTOMATION, CONTROL, AND INTELLIGENT SYSTEMS (CYBER), 2017, : 1068 - 1071
  • [36] Designing and Evaluating a Social Gaze-Control System for a Humanoid Robot
    Zaraki, Abolfazl
    Mazzei, Daniele
    Giuliani, Manuel
    De Rossi, Danilo
    IEEE TRANSACTIONS ON HUMAN-MACHINE SYSTEMS, 2014, 44 (02) : 157 - 168
  • [37] An Experimental System Identification Modeling and Robust Control for NAO Humanoid Robot
    Parsianmehr, Shima
    Moosavian, S. Ali A.
    Fakharian, Ahmad
    2016 4TH RSI INTERNATIONAL CONFERENCE ON ROBOTICS AND MECHATRONICS (ICROM), 2016, : 506 - 511
  • [38] Industrial robot control and operator training using virtual reality interfaces
    Perez, Luis
    Diez, Eduardo
    Usamentiaga, Ruben
    Garcia, Daniel F.
    COMPUTERS IN INDUSTRY, 2019, 109 : 114 - 120
  • [39] Haptic Direct-Drive Robot Control Scheme in Virtual Reality
    Ming-Guo Her
    Kuei-Shu Hsu
    Tian-Syung Lan
    M. Karkoub
    Journal of Intelligent and Robotic Systems, 2002, 35 : 247 - 264
  • [40] Exocentric Control Scheme for Robot Applications: An Immersive Virtual Reality Approach
    Betancourt, Julio
    Wojtkowski, Baptiste
    Castillo, Pedro
    Thouvenin, Indira
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2023, 29 (07) : 3392 - 3404