共 97 条
[1]
Akçayır M(2016)Augmented reality in science laboratories: The effects of augmented reality on university students’ laboratory skills and attitudes toward science laboratories Computers in Human Behavior 57 334-342
[2]
Akçayır G(2013)Developing concepts in physics through virtual lab experiment: An effectiveness study Techno Learn 3 43-50
[3]
Pektaş HM(2008)Examining changing attitudes in secondary school science International Journal of Science Education 30 1075-1093
[4]
Ocak MA(2015)What are the educational affordances of wearable technologies? Computers & Education 88 343-353
[5]
Bajpai M(2014)Development and behavioral pattern analysis of a mobile guide system with augmented reality for painting appreciation instruction in an art museum Computers & Education 71 185-197
[6]
Barmby P(1999)What constitutes situational interest? Validating a construct in physical education Measurement in Physical Education and Exercise Science 3 157-180
[7]
Kind PM(2001)An examination of situational interest and its sources British Journal of Educational Psychology 71 383-400
[8]
Jones K(2016)WristEye: Wrist-wearable devices and a system for supporting elderly computer learners IEEE Access 4 1454-1463
[9]
Bower M(2013)Physical and virtual laboratories in science and engineering education Science 340 305-308
[10]
Sturman D(2009)Immersive interfaces for engagement and learning Science 323 66-69