Sex Differences and Similarities in Video Game Experience, Preferences, and Self-Efficacy: Implications for the Gaming Industry

被引:0
作者
Melissa Terlecki
Jennifer Brown
Lindsey Harner-Steciw
John Irvin-Hannum
Nora Marchetto-Ryan
Linda Ruhl
Jennifer Wiggins
机构
[1] Cabrini College,Psychology Department
来源
Current Psychology | 2011年 / 30卷
关键词
Sex differences; Video game; Experience; Marketing;
D O I
暂无
中图分类号
学科分类号
摘要
As computer technology continues to pervade every facet of life, the study of video game playing becomes more relevant. Studies show that sex differences continue to exist between men and women, boys and girls, in video game experience, favoring males. Few studies show any overlap in preferences between young men and women in their video gaming choices. The current study surveyed over 2,000 college undergraduates for video game experience, preferences, and self-efficacy. Although it was found that men play video games more often, have had more experience, and feel more confident in their game playing ability, a moderate female gaming population was found to exist, who also play video games regularly. Almost as many similarities as differences were found between men and women in their gaming preferences. Suggestions and implications for the video game industry are discussed.
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页码:22 / 33
页数:11
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