共 64 条
- [1] AlNajdi SM(2018)The effectiveness of using augmented Reality (AR) on assembling and exploring educational mobile robot in pedagogical virtual machine (PVM) Interactive Learning Environments 28 964-990
- [2] Alrashidi MQ(2011)Augmented Reality for the improvement of remote laboratories: An augmented remote laboratory IEEE Transactions on Education 47 83-92
- [3] Almohamadi KS(2018)Teaching modern power electronics—Computerized test stand design Computer Applications in Engineering Education 28 1170-1177
- [4] Andújar JM(2004)Cooperative and Progressive Design Experience for Embedded Systems IEEE Transactions on Education 38 365-379
- [5] Mejias A(2012)Exploring different technological platforms for supporting co-located collaborative games in the classroom Computers in Human Behavior 7 8-17
- [6] Marquez MA(2009)An educational psychology success story: Social interdependence theory and cooperative learning Educational Researcher 51 832-839
- [7] Bonisławski M(2010)The Design of Circuit-Measuring Collaborative Learning System with Embedded Broker International Journal of Computer Science 45 1222-1240
- [8] Hołub M(2012)Improving Strategy of Self-Learning in Engineering: Laboratories with Augmented Reality Procedia - Social and Behavioral Sciences 44 702-725
- [9] Bruce JW(2020)Unfolding collaborative learning assessment literacy: A reflection on current assessment methods in higher education Assessment and Evaluation in Higher Education 49 254-262
- [10] Harden JC(2019)The role of collaborative interactions versus individual construction on students’ learning of engineering concepts European Journal of Engineering Education 08 12-23