共 50 条
- [21] Cultural heritage and games: a literature review for the possible creation of the category "functional games" PATRIMONIO E MEMORIA, 2020, 16 (01): : 478 - 495
- [22] SERIOUS GAMES DESIGN: REFLECTIONS FROM AN EXPERIENCE IN THE FIELD OF INTANGIBLE CULTURAL HERITAGE EDUCATION RETHINKING EDUCATION BY LEVERAGING THE ELEARNING PILLAR OF THE DIGITAL AGENDA FOR EUROPE!, VOL. II, 2015, : 57 - 64
- [25] The Rallye Platform: Mobile Location-Based Serious Games for Digital Cultural Heritage LEARNING AND COLLABORATION TECHNOLOGIES, LCT 2023, PT I, 2023, 14040 : 17 - 31
- [26] Cultural Heritage Information Systems State of the Art and Perspectives DIGITAL HERITAGE: PROGRESS IN CULTURAL HERITAGE: DOCUMENTATION, PRESERVATION, AND PROTECTION, 2014, 8740 : 146 - 155
- [27] USE OF SERIOUS GAMES IN INFORMAL LEARNING: STATE OF THE ART AND FUTURE TRENDS 11TH INTERNATIONAL CONFERENCE OF EDUCATION, RESEARCH AND INNOVATION (ICERI2018), 2018, : 4049 - 4057
- [30] A Model of Heritage content in Serious and Commercial Games 2017 9TH INTERNATIONAL CONFERENCE ON VIRTUAL WORLDS AND GAMES FOR SERIOUS APPLICATIONS (VS-GAMES), 2017, : 137 - 140