Using a GPU-CPU architecture to speed up a GA-based real-time system for trading the stock market

被引:0
|
作者
Iván Contreras
Yiyi Jiang
J. Ignacio Hidalgo
Laura Núñez-Letamendia
机构
[1] IE Business School,Computer Architecture Department, Facultad de Informática
[2] Universidad Complutense de Madrid,undefined
来源
Soft Computing | 2012年 / 16卷
关键词
Genetic algorithms; GPU; Trading systems;
D O I
暂无
中图分类号
学科分类号
摘要
The use of mechanical trading systems allows managing a huge amount of data related to the factors affecting investment performance (macroeconomic variables, company information, industrial indicators, market variables, etc.) while avoiding the psychological reactions of traders when they invest in financial markets. When trading is executed in an intra-daily frequency instead a daily frequency, mechanical trading systems needs to be supported by very powerful engines since the amount of data to deal with grow while the response time required to support trades gets shorter. Numerous studies document the use of genetic algorithms (GAs) as the engine driving mechanical trading systems. The empirical insights provided in this paper demonstrate that the combine use of GA together with a GPU-CPU architecture speeds up enormously the power and search capacity of the GA for this kind of financial applications. Moreover, the parallelization allows us to implement and test previous GA approximations. Regarding the investment results, we can report 870% of profit for the S&P 500 companies in a 10-year time period (1996–2006), when the average profit of the S&P 500 in the same period was 273%.
引用
收藏
页码:203 / 215
页数:12
相关论文
共 28 条
  • [21] Experimental evaluation of a real-time GPU-based pose estimation system for autonomous landing of rotary wings UAVs
    Benini A.
    Rutherford M.J.
    Valavanis K.P.
    Control Theory and Technology, 2018, 16 (2) : 145 - 159
  • [22] Real-time 3D Ball Tracking with CPU-GPU Acceleration Using Particle Filter with Multi-command queues and Stepped Parallelism Iteration
    Hou, Yilin
    Cheng, Xina
    Ikenaga, Takeshi
    2017 2ND INTERNATIONAL CONFERENCE ON MULTIMEDIA AND IMAGE PROCESSING (ICMIP), 2017, : 235 - 239
  • [23] Tangible Video Teleconference System Using Real-Time Image-Based Relighting
    Ryu, Sae-Woon
    Lee, Sang Hwa
    Ahn, Sang Chul
    Park, Jong-Il
    IEEE TRANSACTIONS ON CONSUMER ELECTRONICS, 2009, 55 (03) : 1162 - 1168
  • [24] REAL-TIME HIGH-RESOLUTION CONE-BEAM CT USING GPU-BASED MULTI-RESOLUTION SAMPLING
    Wedekind, Markus
    Kassubeck, Marc
    Magnor, Marcus
    2018 25TH IEEE INTERNATIONAL CONFERENCE ON IMAGE PROCESSING (ICIP), 2018, : 1163 - 1167
  • [25] Real-Time 10,000 km Straight-Line Transmission Using a Software-Defined GPU-Based Receiver
    van Der Heide, Sjoerd
    Luis, Ruben S.
    Puttnam, Benjamin J.
    Rademacher, Georg
    Koonen, Ton
    Shinada, Satoshi
    Awaji, Yohinari
    Furukawa, Hideaki
    Okonkwo, Chigo
    IEEE PHOTONICS TECHNOLOGY LETTERS, 2021, 33 (24) : 1519 - 1522
  • [26] A real-time radiation dose monitoring system for patients and staff during interventional fluoroscopy using a GPU-accelerated Monte Carlo simulator and an automatic 3D localization system based on a depth camera
    Badal, Andreu
    Zafar, Fahad
    Dong, Han
    Badano, Aldo
    MEDICAL IMAGING 2013: PHYSICS OF MEDICAL IMAGING, 2013, 8668
  • [27] GPU-Based Near Real-Time Estimation of the Human Body Penetrating Low-Frequency Magnetic Fields Using Free Space Field Measurements
    Stroka, Steven
    Haussmann, Norman
    Zang, Martin
    Schmuelling, Benedikt
    Clemens, Markus
    TWENTIETH BIENNIAL IEEE CONFERENCE ON ELECTROMAGNETIC FIELD COMPUTATION (IEEE CEFC 2022), 2022,
  • [28] Teaching Real-Time Video Processing Theory by Using an FPGA-Based Educational System and the "Learning-by-Doing" Method
    Guzman-Ramirez, Enrique
    Garcia, Ivan
    Gonzalez, Carlos
    Mendoza-Manzano, Manuel
    COMPUTER APPLICATIONS IN ENGINEERING EDUCATION, 2017, 25 (03) : 376 - 391