共 71 条
[1]
Akiduki H(2003)Visual-vestibular conflict induced by virtual reality in humans Neurosci Lett 340 197-200
[2]
Nishiike S(2008)Vection change exacerbates simulator sickness in virtual environments Presence 17 283-292
[3]
Watanabe H(2008)A theory on visually induced motion sickness Displays 29 47-57
[4]
Matsuoka K(2012)The effect of apparent latency on simulator sickness while using a see-through helmet-mounted display: reducing apparent latency with predictive compensation Hum Factors 54 235-249
[5]
Kubo T(1998)Locomotion mode affects the updating of objects encountered during travel: the contribution of vestibular and proprioceptive inputs to path integration Presence 7 168-178
[6]
Takeda N(2017)Features of the postural sway signal as indicators to estimate and predict visually induced motion sickness in virtual reality Int J Hum–Comput Interact 33 771-785
[7]
Bonato F(1999)Measurement of postural stability before and after immersion in a virtual environment Appl Ergon 30 47-57
[8]
Bubka A(1988)Motion sickness and electrogastrographic activity as a function of speed of rotation of an optokinetic drum Psychophysiology 25 456-47
[9]
Palmisano SA(1996)Postural instability induced by virtual reality exposure: development of a certification protocol Int J Hum–Comput Interact 8 25-220
[10]
Phillip D(1993)Simulator sickness questionnaire: an enhanced method for quantifying simulator sickness Int J Aviat Psychology 3 203-56