A Non-cooperative Game-Theoretic Approach for Conflict Resolution in Multi-agent Planning

被引:0
作者
Jaume Jordán
Alejandro Torreño
Mathijs de Weerdt
Eva Onaindia
机构
[1] Universitat Politècnica de València,Institut Valencià d’Investigació en Intel·ligència Artificial (VRAIN)
[2] Delft University of Technology,EEMCS, Algorithmics
来源
Group Decision and Negotiation | 2021年 / 30卷
关键词
Planning; Multi-agent planning; Game theory; Nash equilibrium; Pareto optimal; Fairness;
D O I
暂无
中图分类号
学科分类号
摘要
This paper presents FENOCOP, a game-theoretic approach for solving non-cooperative planning problems that involve a set of self-interested agents. Each agent wants to execute its own plan in a shared environment but the plans may be rendered infeasible by the appearance of potential conflicts; agents are willing to coordinate their plans in order to avoid conflicts during a joint execution. In order to attain a conflict-free combination of plans, agents must postpone the execution of some of their actions, which negatively affects their individual utilities. FENOCOP is a two-level game approach: the General Game selects a Nash equilibrium among several combinations of plans, and the Scheduling Game generates, for a combination of plans, an executable outcome by introducing delays in the agents’ plans. For the Scheduling Game, we developed two algorithms that return a Pareto optimal and fair equilibrium from which no agent would be willing to deviate.
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页码:7 / 41
页数:34
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