Effects of Virtual Reality Training (Exergaming) Compared to Alternative Exercise Training and Passive Control on Standing Balance and Functional Mobility in Healthy Community-Dwelling Seniors: A Meta-Analytical Review

被引:0
作者
Lars Donath
Roland Rössler
Oliver Faude
机构
[1] University of Basel,Department of Sport, Exercise and Health
来源
Sports Medicine | 2016年 / 46卷
关键词
Balance Performance; Standardize Mean Difference; Balance Training; Functional Mobility; Standing Balance;
D O I
暂无
中图分类号
学科分类号
摘要
引用
收藏
页码:1293 / 1309
页数:16
相关论文
共 166 条
  • [11] Granacher U(2016)Exercise-based fall prevention in the elderly: What about agility? Sports Med. 46 143-128
  • [12] Muehlbauer T(2014)Does a Wii-based exercise program enhance balance control of independently functioning older adults? A systematic review Clin Interv Aging. 9 1803-20
  • [13] Gruber M(2011)Changes in physical activity and fitness after 3 months of home Wii Fit use J Strength Cond Res. 25 3191-1870
  • [14] Gillespie LD(2006)Feasibility, motivation, and selective motor control: virtual reality compared to conventional home exercise in children with cerebral palsy Cyberpsychol Behav. 9 123-870
  • [15] Robertson MC(2013)Exergames for health and fitness: the roles of GPS and geosocial apps Int J Health Geogr. 12 18-220
  • [16] Gillespie WJ(2014)Exergames and cardiac rehabilitation: a review Cardiopulm Rehabil Prev. 34 2-114
  • [17] Granacher U(2012)Designing informed game-based rehabilitation tasks leveraging advances in virtual reality Disabil Rehabil 34 1863-784
  • [18] Muehlbauer T(2014)The role of exergaming in improving physical activity: a review J Phys Act Health. 11 864-216
  • [19] Zahner L(2014)A review of physical and cognitive interventions in aging Neurosci Biobehav Rev 44 206-781
  • [20] Sherrington C(2014)Usability and effects of an exergame-based balance training program Games Health J. 3 106-552