Creating 3D models from Radiologic Images for Virtual Reality Medical Education Modules

被引:0
|
作者
Simon Ammanuel
Isaiah Brown
Jesus Uribe
Bhavya Rehani
机构
[1] University of California San Francisco School of Medicine,Department of Radiology and Biomedical Imaging
来源
Journal of Medical Systems | 2019年 / 43卷
关键词
Virtual Reality; Medical Education; Anatomy; DICOM; 3D Models;
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中图分类号
学科分类号
摘要
Virtual Reality (VR) is a powerful tool that has increasingly being used by medical field in recent years. It has been mainly used surgical training in particular laparoscopic procedures. VR can be used for the teaching of anatomy. The aim of the study is to show application of transforming 2D radiologic images into 3D model by using thresholding and segmentation and import into VR interface at an affordable cost. Four anatomy modules are created with inputs to control the rotational and translational movement of 3D models in the virtual space. These movements allow users to explore 3D models by using head tilt and gaze input. 3D models of the Circle of Willis, Vertebral Aneurysm, Spine, and Skull are rendered in the user’s field of view at runtime. VR is constructed to have many potentials uses in radiology education. Visualization of 3D anatomic structures in a virtual environment give another tool for teaching to students and patients about anatomy of the body. Four anatomy modules described here demonstrate example user interaction patterns best suited for viewing contexts. Instead viewing stacked 2D images or 3D models confined to desktop applications, virtual reality increases user interactivity of education. An intuitive understanding of anatomic structures in 3D space enhances the learning experience for medical students, residents, and patients we are treating.
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