A coordination mechanism for a scheduling game with parallel-batching machines

被引:0
|
作者
Q. Q. Nong
G. Q. Fan
Q. Z. Fang
机构
[1] Ocean University of China,School of Mathematical Science
来源
Journal of Combinatorial Optimization | 2017年 / 33卷
关键词
Game; Scheduling; Coordination mechanism; Nash Equilibrium; Price of anarchy;
D O I
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中图分类号
学科分类号
摘要
In this paper we consider the scheduling problem with parallel-batching machines from a game theoretic perspective. There are m parallel-batching machines each of which can handle up to b jobs simultaneously as a batch. The processing time of a batch is the time required for processing the longest job in the batch, and all the jobs in a batch start and complete at the same time. There are n jobs. Each job is owned by a rational and selfish agent and its individual cost is the completion time of its job. The social cost is the largest completion time over all jobs, the makespan. We design a coordination mechanism for the scheduling game problem. We discuss the existence of pure Nash Equilibria and offer upper and lower bounds on the price of anarchy of the coordination mechanism. We show that the mechanism has a price of anarchy no more than 2-23b-13max{m,b}\documentclass[12pt]{minimal} \usepackage{amsmath} \usepackage{wasysym} \usepackage{amsfonts} \usepackage{amssymb} \usepackage{amsbsy} \usepackage{mathrsfs} \usepackage{upgreek} \setlength{\oddsidemargin}{-69pt} \begin{document}$$2-\frac{2}{3b}-\frac{1}{3\max \{m,b\}}$$\end{document}.
引用
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页码:567 / 579
页数:12
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