From real cities to virtual worlds using an open modular architecture

被引:0
作者
Sergiy Byelozyorov
Rainer Jochem
Vincent Pegoraro
Philipp Slusallek
机构
[1] Saarland University,
[2] DFKI,undefined
[3] Saarland University and MMCI,undefined
[4] Saarland University and DFKI,undefined
来源
The Visual Computer | 2013年 / 29卷
关键词
Virtual worlds; The Web; Open architecture; Geographic information system;
D O I
暂无
中图分类号
学科分类号
摘要
The technologies for the Web and virtual worlds are currently converging, but although there are some efforts made to integrate them with each other, they typically rely on technologies foreign to most Web developers. In this paper, we present a new open architecture that combines several emerging and established technologies to provide convenient tools for developing virtual worlds directly in the Web. These technologies are easy to learn and understand by the Web community and allow for quick prototyping. Overall the modular architecture allows virtual worlds to be developed more quickly and more widely deployed. Additionally, we demonstrate that creating an adequate virtual environment can be an easy task when applying the principles of crowd-sourcing. We present an application that uses one of the largest available open data sources of geospatial information to bring 3D cities from the real world into the virtual environment.
引用
收藏
页码:141 / 153
页数:12
相关论文
共 3 条
[1]  
Neis P.(2011)The street network evolution of crowdsourced maps: OpenStreetMap in Germany 2007–2011 Future Internet 4 1-21
[2]  
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[3]  
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