Cost Effective VLSI Architectures for Full-Search Block-Matching Motion Estimation Algorithm

被引:0
|
作者
Zhong L. He
Ming L. Liou
机构
[1] The Hong Kong University of Science and Technology,Department of Electrical and Electronic Engineering
来源
Journal of VLSI signal processing systems for signal, image and video technology | 1997年 / 17卷
关键词
Processing Element; Motion Estimation; Search Range; Systolic Array; Search Window;
D O I
暂无
中图分类号
学科分类号
摘要
In this paper, we present efficient VLSI architectures for full-search block-matching motion estimation (BMME) algorithm. Given a search range, we partition it into sub-search arrays called tiles. By fully exploiting data dependency within a tile, efficient VLSI architectures can be obtained. Using the proposed VLSI architectures, all the block-matchings in a tile can be processed in parallel. All the tiles within a search range can be processed serially or concurrently depending on various requirements. With the consideration of processing speed, hardware cost, and I/O bandwidth, the optimal tile size for a specific video application is analyzed. By partitioning a search range into tiles with appropriate size, flexible VLSI designs with different throughput can be obtained. In this way, cost effective VLSI designs for a wide range of video applications, from H.261 to HDTV, can be achieved.
引用
收藏
页码:225 / 240
页数:15
相关论文
共 50 条