Search versus knowledge in game-playing programs revisited

被引:0
|
作者
Junghanns, A [1 ]
Schaeffer, J [1 ]
机构
[1] Univ Alberta, Dept Comp Sci, Edmonton, AB T6G 2H1, Canada
来源
IJCAI-97 - PROCEEDINGS OF THE FIFTEENTH INTERNATIONAL JOINT CONFERENCE ON ARTIFICIAL INTELLIGENCE, VOLS 1 AND 2 | 1997年
关键词
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Perfect knowledge about a domain renders search unnecessary and, likewise, exhaustive search obviates heuristic knowledge. In practise, a tradeoff is found somewhere in the middle, since neither extreme is feasible for interesting domains. During the last two decades, the focus for increasing the performance of two-player game-playing programs has been on enhanced search, usually by faster hardware and/or more efficient algorithms. This paper revisits the issue of the relative advantages of improved search and knowledge. It introduces a revised search-knowledge tradeoff graph that is supported by experimental evidence for three different games (chess, Othello and checkers) using a new metric: the "noisy oracle". Previously published results in chess seem to contradict our model, postulating a linear increase in program strength with increasing search depth. We show that these results are misleading, and are due to properties of chess and chess-playing programs, not to the search-knowledge tradeoff.
引用
收藏
页码:692 / 697
页数:6
相关论文
共 50 条
  • [1] GAME-PLAYING
    SIASSI, I
    WESNER, DO
    COLLEGE AND UNIVERSITY, 1983, 58 (03): : 225 - 245
  • [2] Portfolio Search and Optimization for General Strategy Game-Playing
    Dockhorn, Alexander
    Hurtado-Grueso, Jorge
    Jeurissen, Dominik
    Xu, Linjie
    Perez-Liebana, Diego
    2021 IEEE CONGRESS ON EVOLUTIONARY COMPUTATION (CEC 2021), 2021, : 2085 - 2092
  • [4] COMPUTERS AND GAME-PLAYING
    TAUBE, M
    SCIENCE, 1960, 132 (3426) : 555 - 557
  • [5] Suits and "game-playing": formalism and subjectivism revisited. A critique
    Antunes, Paulo
    SPORT ETHICS AND PHILOSOPHY, 2024,
  • [6] Gamers' Implicit Knowledge on the Psychological Influence of Game-Playing
    Voiskounsky, Alexander E.
    Mitina, Olga V.
    Avetisova, Anastasiya A.
    ONLINE COMMUNITIES AND SOCIAL COMPUTING, PROCEEDINGS, 2009, 5621 : 632 - 640
  • [7] Game-playing experiments
    Güth, W
    OPERATIONS RESEARCH PROCEEDINGS 1999, 2000, : 226 - 242
  • [8] HAMLET AS GAME-PLAYING
    MCCANN, GA
    ROCKY MOUNTAIN REVIEW OF LANGUAGE AND LITERATURE, 1976, 30 (03): : 169 - 170
  • [9] GAME-PLAYING EPILEPSY
    SIEGEL, M
    KURZROK, N
    BARR, WB
    ROWAN, AJ
    EPILEPSIA, 1992, 33 (01) : 93 - 97
  • [10] A NOTE ON PATTERN-RECOGNITION TECHNIQUES AND GAME-PLAYING PROGRAMS
    MARILL, T
    INFORMATION AND CONTROL, 1963, 6 (03): : 213 - +