GeoGCD: Improved Visual Search via Gaze-Contingent Display

被引:4
作者
Bektas, Kenan [1 ]
Coltekin, Arzu [2 ]
Krueger, Jens [3 ,4 ]
Duchowski, Andrew T. [5 ]
Fabrikant, Sara Irina [6 ]
机构
[1] Zurich Univ Appl Sci, Ctr Aviat, Zurich, Switzerland
[2] Univ Appl Sci & Arts Northwestern Switzerland, Inst Interact Technol, Windisch, Switzerland
[3] Univ Duisburg Essen, Duisburg, Germany
[4] Univ Utah, High Performance Comp, Salt Lake City, UT 84112 USA
[5] Clemson Univ, Visual Comp, Clemson, SC 29631 USA
[6] Univ Zurich, Dept Geog, Digital Soc Initiat, Zurich, Switzerland
来源
ETRA 2019: 2019 ACM SYMPOSIUM ON EYE TRACKING RESEARCH & APPLICATIONS | 2019年
基金
瑞士国家科学基金会;
关键词
gaze-contingent displays; contrast; color; depth perception; depth-of-field simulation; visual crowding; visual search; VIRTUAL-REALITY; RESOLUTION DISPLAYS; CONTRAST; FIELD;
D O I
10.1145/3317959.3321488
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Gaze-Contingent Displays (GCDs) can improve visual search performance on large displays. GCDs, a Level Of Detail (LOD) management technique, discards redundant peripheral detail using various human visual perception models. Models of depth and contrast perception (e.g., depth-of-field and foveation) have often been studied to address the trade-off between the computational and perceptual benefits of GCDs. However, color perception models and combinations of multiple models have not received as much attention. In this paper, we present GeoGCD which uses individual contrast, color, and depth-perception models, and their combination to render scenes without perceptible latency. As proof-of-concept, we present a three-stage user evaluation built upon geographic image interpretation tasks. GeoGCD does not impair users' visual search performance or affect their display preferences. On the contrary, in some cases, it can significantly improve users' performance.
引用
收藏
页数:10
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