共 50 条
[32]
Demonstrating Emotion Sharing and Augmentation in Cooperative Virtual Reality Games
[J].
PROCEEDINGS OF THE 2018 ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY COMPANION EXTENDED ABSTRACTS (CHI PLAY 2018),
2018,
:117-120
[33]
A Personalised Emotion-Based Model for Relaxation in Virtual Reality
[J].
APPLIED SCIENCES-BASEL,
2020, 10 (17)
[34]
DESIGN AND DEVELOPMENT VIRTUAL REALITY ATHLETIC - VIRTUAL IMAGERY TO TRAIN SPRINTER'S CONCENTRATION
[J].
2017 INTERNATIONAL ELECTRONICS SYMPOSIUM ON KNOWLEDGE CREATION AND INTELLIGENT COMPUTING (IES-KCIC),
2017,
:161-166
[38]
Eye movements to absent objects during mental imagery and visual memory in immersive virtual reality
[J].
Virtual Reality,
2021, 25
:655-667
[40]
Cognitive State Measurement from Eye Gaze Analysis in an Intelligent Virtual Reality Driving System for Autism Intervention
[J].
2015 INTERNATIONAL CONFERENCE ON AFFECTIVE COMPUTING AND INTELLIGENT INTERACTION (ACII),
2015,
:532-538