Fractal rendering of 3D shapes

被引:0
作者
Kotarski, Wieslaw [1 ]
Lisowska, Agnieszka [1 ]
机构
[1] Univ Silesia, Inst Informat, Ul Bedzinska 39, PL-41200 Sosnowiec, Poland
来源
IECON 2006 - 32ND ANNUAL CONFERENCE ON IEEE INDUSTRIAL ELECTRONICS, VOLS 1-11 | 2006年
关键词
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In the paper we deal with the fractal rendering of 3D patches. To obtain IFS needed for patches generation we use self-similarity arguments. In order to get IFS every considered patch is splitted into 4 subpatches. Obtained IFS generates iteratively attractors that are immersed in a higher dimensional space. After attractor projection on three dimensional space we get the required patch. Further, some examples of real 3D shapes rendered fractally with some accompanying negative aspects of fractal modeling are also presented.
引用
收藏
页码:1485 / +
页数:2
相关论文
共 11 条
[1]  
Barnsley M.F., 1993, Fractals everywhere
[2]  
Fisher Y, 1994, FRACTAL IMAGE COMPRE
[3]   Amplifying research [J].
Goldberg, K .
IEEE ROBOTICS & AUTOMATION MAGAZINE, 2006, 13 (02) :3-4
[4]  
KOCIC J, 1998, RENDICONTI CIRCOL S2, V52, P567
[5]  
KOTARSKI W, 2005, PROBABILISTIC APPROA
[6]  
KOTARSKI W, 2005, P EUROCON 2005 BELGR, P21
[7]  
KOTARSKI W, 2005, FRACTAL MODELING CON
[8]  
KOTARSKI W, 2005, INT J PURE APPL MATH, V24, P123
[9]  
KOTARSKI W, 2006, FRACTAL TEAPOT UTAH
[10]  
Mandelbrot BB., 1977, FRACTAL GEOMETRY NAT