Toward operationalization of 'flow' in mathematics learnware

被引:21
作者
Sedig, Kamran [1 ]
机构
[1] Univ Western Ontario, Middlesex Coll, Fac Informat & Media Studies, London, ON N6A 5B7, Canada
[2] Univ Western Ontario, Middlebury Coll, Dept Comp Sci, London, ON N6A 5B7, Canada
关键词
motivation; computer-mediated mathematics learning; children; optimal psychological experience; educational games; learning-experience design;
D O I
10.1016/j.chb.2006.11.001
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
Many children are not motivated to learn mathematics. Flow, a type of intrinsic motivation, has been described as an optimal experience in which a learner can derive great joy from a learning activity. This paper examines the importance and application of flow while learning mathematics. An operational model of flow for designing children's mathematics learnware is proposed. This model is intended to operationalize the characteristics of flow in mathematics learnware in an integrated manner, facilitating, the flow experience for children. The suitability of the model is demonstrated through an instantiated operational learnware called Super Tangrams. Super Tangrams aims to facilitate children's understanding of transformation geometry while making the learning activity enjoyable and a flow experience. A study is reported that evaluates if the operational instance of the model promotes the flow experience while learning mathematics. The results suggest that the model is highly effective. (c) 2006 Published by Elsevier Ltd.
引用
收藏
页码:2064 / 2092
页数:29
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