Local Light Alignment for Multi-Scale Shape Depiction

被引:0
|
作者
Mestres, Nolan [1 ]
Vergne, Romain [1 ]
Nous, Camille [2 ]
Thollot, Joelle [1 ]
机构
[1] Univ Grenoble Alpes, CNRS, Grenoble INP, INRIA,LJK, Grenoble, France
[2] Cogitamus Lab, Nancy, France
关键词
center dot <bold>Computing methodologies</bold> -> <bold>Non-photorealistic rendering; </bold>; Perception; PERCEPTION;
D O I
10.1111/cgf.142656
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Motivated by recent findings in the field of visual perception, we present a novel approach for enhancing shape depiction and perception of surface details. We propose a shading-based technique that relies on locally adjusting the direction of light to account for the different components of materials. Our approach ensures congruence between shape and shading flows, leading to an effective enhancement of the perception of shape and details while impairing neither the lighting nor the appearance of materials. It is formulated in a general way allowing its use for multiple scales enhancement in real-time on the GPU, as well as in global illumination contexts. We also provide artists with fine control over the enhancement at each scale.
引用
收藏
页码:575 / 584
页数:10
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