Data-driven insight into the puzzle-based cybersecurity training

被引:2
作者
Burska, Karolina Dockalova [1 ]
Rusnak, Vit [2 ]
Oslejsek, Radek [1 ]
机构
[1] Masaryk Univ, Fac Informat, Brno, Czech Republic
[2] Masaryk Univ, Inst Comp Sci, Brno, Czech Republic
来源
COMPUTERS & GRAPHICS-UK | 2022年 / 102卷
关键词
Visual analytics; Learning analytics; Cybersecurity education; Hands-on training; Design study; REFLECTION; SECURITY;
D O I
10.1016/j.cag.2021.09.011
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Puzzle-based training is a common type of hands-on activity accompanying formal and informal cybersecurity education, much like programming or other IT skills. However, there is a lack of tools to help the educators with the post-training data analysis. Through a visualization design study, we designed the Training Analysis Tool that supports learning analysis of a single hands-on session. It allows an in-depth trainee comparison and enables the identification of flaws in puzzle assignments. We also performed a qualitative evaluation with cybersecurity experts and students. The participants apprised the positive influence of the tool on their workflows. Our insights and recommendations could aid the design of future tools supporting educators, even beyond cyber security. (C) 2021 Elsevier Ltd. All rights reserved.
引用
收藏
页码:441 / 451
页数:11
相关论文
共 43 条
[1]  
Alonso-Fernandez C, 2017, IEEE GLOB ENG EDUC C, P1111, DOI 10.1109/EDUCON.2017.7942988
[2]  
Bangor A, 2009, J USABILITY STUD, V4, P114
[3]   Review of Research on Student-Facing Learning Analytics Dashboards and Educational Recommender Systems [J].
Bodily, Robert ;
Verbert, Katrien .
IEEE TRANSACTIONS ON LEARNING TECHNOLOGIES, 2017, 10 (04) :405-418
[4]  
Celeda P., 2015, STO MP MSG 133 M S S, P12, DOI [10.14339/STO-MP-MSG-133-08-doc, DOI 10.14339/STO-MP-MSG-133-08-DOC]
[5]   Learning Analytics Dashboards to Support Adviser-Student Dialogue [J].
Charleer, Sven ;
Vande Moere, Andrew ;
Klerkx, Joris ;
Verbert, Katrien ;
De Laet, Tinne .
IEEE TRANSACTIONS ON LEARNING TECHNOLOGIES, 2018, 11 (03) :389-399
[6]  
Chung G.K., 2015, Serious games analytics, P59, DOI [10.1007/978-3-319-05834-432, DOI 10.1007/978-3-319-05834-432]
[7]  
Dasgupta D., 2013, Proceedings of the 2013 on InfoSecCD '13: Information Security Curriculum Development Conference, p20:20, DOI DOI 10.1145/2528908.2528910
[8]  
Davis A., 2014, 2014 USENIX SUMMIT G
[9]   How to use Gamified Dashboards and Learning Analytics for Providing Immediate Student Feedback and Performance Tracking in Higher Education [J].
de Freitas, Sara ;
Gibson, David ;
Alvarez, Victor ;
Irving, Leah ;
Star, Kam ;
Charleer, Sven ;
Verbert, Katrien .
WWW'17 COMPANION: PROCEEDINGS OF THE 26TH INTERNATIONAL CONFERENCE ON WORLD WIDE WEB, 2017, :429-434
[10]  
Falah A, 2017, PROC AUSTRALASIAN CO