The AIIDE 2015 Workshop Program

被引:0
|
作者
Barot, Camille [1 ]
Buro, Michael [2 ]
Cook, Michael [3 ]
Eladhari, Mirjam [4 ,5 ]
Johansson, Magnus [7 ]
Li, Boyang [6 ]
Liapis, Antonios [5 ]
McCoy, Josh [8 ]
Ontanon, Santiago [9 ]
Rowe, Jonathan [10 ]
Tomai, Emmett [11 ]
Verhagen, Harko [4 ]
Zook, Alexander [12 ]
机构
[1] N Carolina State Univ, Dept Comp Sci, Raleigh, NC 27695 USA
[2] Univ Alberta, Dept Comp Sci, Edmonton, AB, Canada
[3] Univ London, Goldsmiths, London WC1E 7HU, England
[4] Stockholm Univ, Dept Comp & Syst Sci, S-10691 Stockholm, Sweden
[5] Univ Malta, Inst Digital Games, Msida, Malta
[6] Disney Res, Pittsburgh, PA USA
[7] Uppsala Univ, Game Design Inst, Uppsala, Sweden
[8] Amer Univ, Dept Comp, Washington, DC 20016 USA
[9] Drexel Univ, Dept Comp Sci, Philadelphia, PA 19104 USA
[10] N Carolina State Univ, Dept Comp Sci, Raleigh, NC 27695 USA
[11] Univ Texas Rio Grande Valley, Dept Comp Sci, Brownsville, TX USA
[12] Georgia Inst Technol, Sch Interact Comp, Atlanta, GA 30332 USA
关键词
D O I
10.1609/aimag.v37i2.2660
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The workshop program at the 11th Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment was held November 14-15, 2015, at the University of California, Santa Cruz, USA. The program included four workshops (one of which was a joint workshop): Artificial Intelligence in Adversarial Real-Time Games, Experimental AI in Games, Intelligent Narrative Technologies and Social Believability in Games, and Player Modeling. This article contains the reports of three of the four workshops.
引用
收藏
页码:91 / 94
页数:4
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