共 50 条
[31]
A Conceptual Review of Research on the Pathological Use of Computers, Video Games, and the Internet
[J].
International Journal of Mental Health and Addiction,
2012, 10
:748-769
[33]
Validation of the Ud-TIC scale on the problematic use of mobile phones and video games as mediators of social skills and academic performance
[J].
REVISTA ESPANOLA DE PEDAGOGIA,
2022, 80 (283)
:533-558
[34]
Indicators of abusive use of video games in adolescents aged 12 to 14 years. Assessment by a panel of experts
[J].
ATENCION PRIMARIA,
2025, 57 (10)
[37]
Video Games and Youth Violence: A Prospective Analysis in Adolescents
[J].
Journal of Youth and Adolescence,
2011, 40
:377-391
[39]
Descriptive analysis of the problematic use and habits of consumption of the video games with relation to the genre in university students
[J].
REVISTA LATINOAMERICANA DE TECNOLOGIA EDUCATIVA-RELATEC,
2015, 14 (03)
:85-93