Immersive Learning: Metaverses and Digital Games in Education

被引:0
作者
Schlemmer, Eliane [1 ]
Marson, Fernando [2 ]
机构
[1] Univ Vale Rio Sinos UNISINOS, Programa Posgrad Educ, Sao Leopoldo, Brazil
[2] Univ Vale Rio Sinos UNISINOS, Grad Tecnol Jogos Digitais, Sao Leopoldo, Brazil
来源
PROCEEDINGS OF THE 2013 8TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI 2013) | 2013年
关键词
Digital Culture; New learners; flow state; metaverse; Digital Games; Immersive Learning;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This paper, from a reflection about Digital Culture and the new learners, presents and discusses the use of Metaverses and Digital Games in Education, involving concepts such as flow state, experimentation and meaning to problematize the issue of learning. In this context, we propose the Immersive Learning - i-Learning, using Virtual Reality Experience and Real Virtuality Experiences, as one of the educational possibilities that can be afforded to the new learners, which are part of the Digital Culture.
引用
收藏
页数:7
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