Integrating Reinforcement Learning with Multi-Agent Techniques for Adaptive Service Composition

被引:34
|
作者
Wang, Hongbign [1 ,2 ]
Chen, Xin [1 ,2 ]
Wu, Qin [1 ,2 ]
Yu, Qi [3 ]
Hu, Xingguo [1 ,2 ]
Zheng, Zibin [4 ,5 ]
Bouguettaya, Athman [6 ]
机构
[1] Southeast Univ, Sch Comp Sci & Engn, SIPAILOU 2, Nanjing 210096, Jiangsu, Peoples R China
[2] Southeast Univ, Key Lab Comp Network & Informat Integrat, SIPAILOU 2, Nanjing 210096, Jiangsu, Peoples R China
[3] Rochester Inst Tech, Coll Comp & Informat Sci, Rochester, NY USA
[4] Chinese Univ Hong Kong, Shenzhen Res Inst, HSB 101, Shatin, Hong Kong, Peoples R China
[5] Chinese Univ Hong Kong, Dept Comp Sci & Engn, HSB 101, Shatin, Hong Kong, Peoples R China
[6] Univ Sydney, Sch Informat Technol, Sydney, NSW 2006, Australia
基金
澳大利亚研究理事会;
关键词
Service composition; reinforcement learning; multi-agent system; game theory; ADAPTATION;
D O I
10.1145/3058592
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Service-oriented architecture is a widely used software engineering paradigm to cope with complexity and dynamics in enterprise applications. Service composition, which provides a cost-effective way to implement software systems, has attracted significant attention from both industry and research communities. As online services may keep evolving over time and thus lead to a highly dynamic environment, service composition must be self-adaptive to tackle uninformed behavior during the evolution of services. In addition, service composition should also maintain high efficiency for large-scale services, which are common for enterprise applications. This article presents a new model for large-scale adaptive service composition based on multi-agent reinforcement learning. The model integrates reinforcement learning and game theory, where the former is to achieve adaptation in a highly dynamic environment and the latter is to enable agents to work for a common task (i.e., composition). In particular, we propose a multi-agent Q-learning algorithm for service composition, which is expected to achieve better performance when compared with the single-agent Q-learning method and multi-agent SARSA (State-Action-Reward-State-Action) method. Our experimental results demonstrate the effectiveness and efficiency of our approach.
引用
收藏
页数:42
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