Reducing Wedgelet Lookup Table Size with Down-Sampling for Depth Map Coding in 3D-HEVC

被引:0
作者
Ma, Shuying [1 ]
Wang, Yong [1 ]
Zhu, Ce [1 ]
Lin, Yongbing [2 ]
Zheng, Jianhua [2 ]
机构
[1] Univ Elect Sci & Technol China, Dept Elect Engn, Chengdu, Sichuan, Peoples R China
[2] HiSilicon Technol Co Ltd, Beijing, Peoples R China
来源
2015 IEEE 17TH INTERNATIONAL WORKSHOP ON MULTIMEDIA SIGNAL PROCESSING (MMSP) | 2015年
关键词
3D-HEVC; Depth Modelling Mode; Wedgelet; lookup table; VIDEO;
D O I
暂无
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
In 3D-HEVC, a new coding standard of 3D video, Explicit Wedgelet mode within Depth Modelling Modes (DMM) partitions a depth block into two non-rectangular regions using a Wedgelet pattern selected from a Wedgelet lookup table. The Wedgelet lookup table is constructed during both encoder and decoder initialization for each block size ranging from 4x4 to 16x16, while the Wedgelet lookup table consists of a large number of Wedgelet bi-patterns, which involves relatively high computational complexity and may cause cache storing problem. In this paper, we propose a down-sampling method to reduce the number of Wedgelet patterns in the Wedgelet lookup table. The experimental results show our proposed down-sampling method can achieve storage size reduction by 27.8% with negligible 0.03% and 0.05% coding loss in both configurations of Common Test Conditions (CTC) and All Intra (AI), respectively.
引用
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页数:5
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